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| - | **Exercise:** Show me an interesting call hierarchy and type hierarchy on **your** project code ("interesting" = more than 3 nodes) | + | **Exercise:** Show me an interesting call hierarchy and type hierarchy on **your own** project code (where "interesting" = more than 3 nodes) |
| ===== Basic Refactoring ===== | ===== Basic Refactoring ===== | ||
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| ===== Debugging in Eclipse ===== | ===== Debugging in Eclipse ===== | ||
| + | //**What's debugging? What's a debugger?**// | ||
| + | **Task:** How does the UI toggle folding action (click, space, etc.) initiate the ''toggleFolded'' implementation? | ||
| - | * **Exercise:** Show me a debugging trace for ''toggleFolded''. Which method calls in the trace do you think handle your input method (click, space, right click, etc.)? | + | * In the margin next to ''toggleFolded'', right click & select "Toggle Breakpoint" |
| + | * In the menubar, select "Window > Open Perspective > Debug" | ||
| + | * Make sure freemind isn't running | ||
| + | * Next to the green "play" arrow, select the green bug icon {{:hill:bug.png|}} - there will be some delay | ||
| + | * Toggle a node. Notice the upper-left "Debug" pane, investigate the upper-right "Variables" pane, and see the current statement in the editor pane. The arrows in the debug pane {{:hill:arrows.png|}} let you step through the execution by one method call, by one statement, or by returning. | ||
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| + | **Exercise:** Show me a debugging trace for ''toggleFolded''. Which method calls in the trace do you think handle your input method (click, space, right click, etc.)? | ||